Technology that isolates a user from the real surrounding environment to simulate a computer-generated one.
As virtual reality settles in its post-hype state, clients should consider it as a niche tool within the digital toolbox (see Fig. 4). The technology should not be applied for every problem, even in the areas where it is best-suited (like digital therapeutics, training, planning, and design). Just as doctors won't use VR to treat every patient's pain, businesses should not use VR for every task. ...
Lux Take last updated on
December 04, 2019
Data last updated on
September 22, 2021
Lux Research analysts and the Lux Intelligence Engine have added the following recent virtual reality developments.
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